A strategic game implemented in the α-β-pruning or beam search scheme based on a function assessing the game state.
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Updated
Feb 21, 2024 - C#
A strategic game implemented in the α-β-pruning or beam search scheme based on a function assessing the game state.
Reversi game written in c#
The Othello game. It is mistakenly called Reversi (the name of the original game)
Game Othelo (Reversi) made in WPF with several AI implementations
This is a Console game using a Player vs Computer system, you can play with the computer.
Artificial Intelligence project , implementing "Othello" (strategy board game) using Unity, based on Alpha-Beta Pruning algorithm.
Visualisation of MCTS in Unity with C# for different games, being created for my third year university project at the University of York
AI agent and UI to play Reversi/Othello
Creating Othello in Unity complete with AI using negamax of variable depth
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