Solutions of 1 and 2 Pacman projects of Berkeley AI course
-
Updated
Jan 4, 2021 - Python
Solutions of 1 and 2 Pacman projects of Berkeley AI course
Solution to some Pacman projects of Berkeley AI course
Team Project for Berkeley's Pacman Capture The Flag Competition
Reinforcement Learning Course Project - IIT Bombay Fall 2018
👻 UC Berkeley CS188 Intro to AI -- The Pac-Man Projects
I have completed four Pacman projects of the UC Berkeley CS188 Intro to Artificial Intelligence course. The Pac-Man projects were developed for CS 188. They apply an array of AI techniques to playing Pac-Man. They teach foundational AI concepts, such as informed state-space search, probabilistic inference, and reinforcement learning.
Principles & Applications of Artificial Intelligence at Amirkabir University of Technology course projects
Berkeley Pac-Man 🤤◽◽◽👻 projects 0, 1 & 2 solutions
Developing AI search agents to win Pacman.
Pacman Projects 1,2,3 of Brekley course cs188. These are 3 of 4 code assignments I was assigned in my Junior year in the course "AI" (YS02) at the University of Athens.
These are the Pac-Man projects involving design and implementation of various AI & ML techniques for which complete description and base code files is made available at http://ai.berkeley.edu/project_overview.html by Dan Klein, Pieter Abbeel and others. This project along with the complete course was adapted by our professor here at University o…
Projects of the artificial intelligence course @ CentraleSupelec
Design and Implementation of Random Forest algorithm from scratch to execute Pacman strategies and actions in a deterministic, fully observable Pacman Environment.
AI Course Projects - Fall 2022
Solutions to projects 1 and 2 of Berkeley's Pacman
Implement DFS, BFS, UCS, and A* algorithms && minimax and expectimax algorithms, as well as designing evaluation functions
Explore foundational AI concepts through the Pac-Man projects, designed for UC Berkeley's CS 188 course. Implement search algorithms, multi-agent strategies, and reinforcement learning techniques in Python, emphasizing real-world applications. Engage in the Eutopia Pac-Man contest for a multiplayer capture-the-flag challenge
UC Berkeley Pacman AI Projects
A Monte-Carlo Tree Search mathod that enables two agents interact and work together in the game of Pacman Capture the Flag.
Add a description, image, and links to the pacman-projects topic page so that developers can more easily learn about it.
To associate your repository with the pacman-projects topic, visit your repo's landing page and select "manage topics."