An accelerometer based survival game developed as part of the book Cocos2d-x Game Development Blueprints.
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Updated
Nov 25, 2016 - C++
An accelerometer based survival game developed as part of the book Cocos2d-x Game Development Blueprints.
A Tiny Wings clone developed as part of the book Cocos2d-x Game Development Blueprints.
A lightweight rendering and image processing framework for procedural art.
Reverse-enginereed implementation of procedural texturing visual effect "Another World Evil" from Silent Hill 3. Uses OpenGL, FreeImage, GLFW, GLM.
Программа для генерации бесконечного узора
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