A Simple FPS game made in Unreal Engine 4 featuring explosive bouncy projectiles. Features multiplayer & a lobby.
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Updated
Dec 18, 2019 - C++
A Simple FPS game made in Unreal Engine 4 featuring explosive bouncy projectiles. Features multiplayer & a lobby.
Project to learn about real-time physics on projectile simulation, using many params such as drag coeficient, cannonball velocity, barrel length, powder charge, atmospheric pressure and many more...
Calculates trajectory of a projectile based on initial velocity, angle and height. Trajectory path is exported into 'trajectory.png'. Drag, Lift and Terminal Velocity are considered to be non-existent
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