Ball Balancing on a Plate in Unity Environment, using Unity ML Agent Plugin
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Updated
Oct 11, 2018 - C#
Ball Balancing on a Plate in Unity Environment, using Unity ML Agent Plugin
Reinforcement learning agent using Proximal Policy Optimization (PPO) and Unity
Reinforcement learning agent using Proximal Policy Optimization (PPO) and Unity
My master's degree project, titled Quadcopter Control with Deep Reinforcement Learning and PID Controllers in Simulated Environments
An implementation of the Proximal Policy Optimization (PPO) algorithm. This implementation is based on the example available on the official Keras website. The goal of this project is to provide a .NET-based solution for running PPO algorithms.
Simulation of car parking in different parking lots using Unity ML-Agents
Reinforcement learning agent for playing Flappy Bird, as part of a university project
Deep Reinforcement Learning in C#
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