Create light sources and setup lenses and watch ray tracing happen real time! Intended for educational purposes only.
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Updated
Jul 25, 2017 - C#
Create light sources and setup lenses and watch ray tracing happen real time! Intended for educational purposes only.
Demo of volume rendering a data cube in Unity by performing ray tracing on the GPU
My C# implementation of Ray Tracing in One Weekend by Peter Shirley
I'm thinking of using graphical ray-tracing within Unity to create Cookie Textures that will act as shadow masks for some of the light types.
gpu-ray-tracing-in-unity implements by three-eyed-games
Very simplistic C# path tracer to demonstrate my software engineering skills.
Ray Tracing from scratch in C#. Following the Ray Tracing in One Weekend series by Peter Shirley.
A sample project that demonstrates how to sample mesh vertex attributes in ray tracing shader code
Hopefully, this will eventually be a ray tracer. Based on http://raytracerchallenge.com/
Unity sample project using dynamic Mesh geometries in a RTAS
Software Ray-Tracing Engine
The ray tracer is designed to modelling how light interacts with surfaces in a scene. It can process shadow, reflection, refraction, Fresnel effect, ambient light and anti aliasing in a 3D scene.
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