Jeu vidéo de type rogue-like 2D avec génération de map aléatoire, réalisé en groupe de 5. Codé via le moteur de jeu Unity et le langage de programmation C#.
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Updated
Jun 28, 2022 - C#
Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
Jeu vidéo de type rogue-like 2D avec génération de map aléatoire, réalisé en groupe de 5. Codé via le moteur de jeu Unity et le langage de programmation C#.
A game where you explore procedurally generated caves and fight stuff
Roguelike played in the console. Assignment from C# course at Lexicon.
A Roguelike Template Project and Library for Unity
Rogue-like mobile 3D RPG available on Google Play Store!
roguelike, endless game, where killing enemies and becoming stronger is the biggest prio
A roguelike Yugioh video game that involves both real-life and digital elements.
Development of a Virtual Reality First Person Shooter Game with Procedural Map Generation as a Final Degree Project.
A remake of my game dungeon salvos with the Unity 3D engine to bring the ASCII game to a 3D world.
A Card/RPG/Roguelike game for Ludum Dare 41
A traditional roguelike made with MonoGame
"Descent In To Madness" 2D pixel shooter rogue-like created using Unity 2022.3.x
Roguelike isometric game project in a steam-punk theme.
This is my BPW2 Game.
Dungeon crawler + card game
Little roguelike "game engine"