[WIP] Simple roguelike game, which I develop to learn Unity game engine.
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Nov 5, 2017 - C#
Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
[WIP] Simple roguelike game, which I develop to learn Unity game engine.
A Card/RPG/Roguelike game for Ludum Dare 41
This is a tutorial project I followed that guides you through creating a Roguelike game with C# in order to get comfortable with the language. Since I finished the base tutorial I will be adding more to the game, fleshing it out and working with C#. The tutorial can be found here: https://roguesharp.wordpress.com/
Roguelike played in the console. Assignment from C# course at Lexicon.
A Roguelike Template Project and Library for Unity
Dungeon crawler + card game
An incomplete reimplementation of a nifty roguelike for .NET. Some of the data files may have been lost.
Topdown videogame developed in Unity.
This is my BPW2 Game.
Rogue-like mobile 3D RPG available on Google Play Store!
A remake of my game dungeon salvos with the Unity 3D engine to bring the ASCII game to a 3D world.
PixelGame, 传说骑士,RogueLike 像素地牢游戏 (Unity2D 制作)
CS Senior Comprehensive Project - Procedurally Generated Dungeons. This final comprehensive project can be best described as a Minimum Viable Product of a roguelike game developed in the Unity Engine with C#. The game contains a procedural generation algorithm with lock-and-key puzzle elements to obscure the player's path to the final boss.
2DRogueLikeGame Unity Tutorial Game Project