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signed-distance-functions
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SDF renderer based on rust-gpu, vulkan, spirv-patcher and the miniSDF language
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Feb 15, 2024 - Rust
a 2d sdf-based renderer
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Jun 9, 2024 - Rust
CPU fractal rendering done in Rust - Currently WIP
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Jun 11, 2024 - Rust
Volume-Language: Experimental volume description languages aimed at GPU distance field rendering. Mirror of GitLab
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Jun 13, 2024 - Rust
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
webgl
opengl
cross-platform
shaders
rendering
glsl
mesh
signed-distance-field
sdf
signed-distance-functions
3d-printing
3d
3d-models
raymarching
signed-distance-function
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Updated
Jun 22, 2024 - Rust
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