A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library
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Updated
Oct 23, 2022 - C#
A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library
High Performance QuadTree's for C# with proper struct support
1D intervals incremental inverted index
This library contains the SpatialMap object, which is meant to map arbitrary objects onto a 2 dimensional X/Y grid. The goal is to be able to quickly retrieve elements based on their location on the grid, and this object is optimized exactly for that, and that only.
A dynamic, loose octree implementation for Unity written in C#
RBush.Net — библиотека пространственного индекса основанная на R-tree для точек и прямоугольников
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