Super Mario Bros. Level 1-1 in Javascript using HTML5 Canvas
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Updated
Aug 26, 2017 - JavaScript
Super Mario Bros. Level 1-1 in Javascript using HTML5 Canvas
A work-in-progress remake of the original Super Mario Bros. for NES, in the browser using canvas and P5JS.
Recreation of the classic Super Mario Bros game using the Phaser framework, featuring random level generation.
A platform game based on Dark Blue from Eloquent JavaScript
🎮 🕹️ 👾 A project based Computer Graphics and Interfaces, using 3D Modelling and 3D COLLADA (COLLAborative Design Activity) Models. This project was built using HTML (HyperText Markup Language), CSS (Cascade Style Sheets), JavaScript, WebGL (Web Graphics Library), Three.js and 3D COLLADA (COLLAborative Design Activity) Models from the Mario Kart …
A Simple Super Mario Bros Game with JavaScript & HTML5 Canvas
A fan-made version of the epic SMB game, built using Spark AR Studio.
The Legendary Super Mario game developed using HTML, CSS & JS
Interactive reward function creation and analysis for an AI agent to play the game of Super Mario
A Super Mario Bros.' fangame where something has changed changed changed changed changed changed changed changed changed...
Code for a Master’s thesis on Game Adaptivity, entitled 'Exploring Player Adaptivity through Level Design: A Platformer Case Study.'
A web remake of Super Mario Bros. NES with vanilla JavaScript. Credits to Zeon and Beam for the sprite sheet.
This is the classic game: Super Mario Bros
The Retro Super Mario Bros Game using HTML5, Vanilla Javascript and CSS.
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