An aggregation of visualizations, practice problems, and notes on mathematical concepts related to game dev. Complete with practical examples in Unity.
-
Updated
Oct 24, 2021 - C#
An aggregation of visualizations, practice problems, and notes on mathematical concepts related to game dev. Complete with practical examples in Unity.
Quick forms project I threw together when I was tired of calculating vector cross products
A lightweight but powerful C# Math library for working with Matrices, Vectors, and 3D geometry
It is a graphic calculator, my dudes. At least hopefully one day it will be.
A generic Vector numeric type. Supports: Scalar arithmetic, vector arithmetic, square root, dot product, normal, reflection, distance, lerp, sum of squares and cosine similarity.
Alternative math library based on .Net 7 generic math.
A C# .NET Standard Math Library that includes a Vector2 and Vector3 class along with a math float helper class
Fixed float math arithmetic and geometric operations in Unity projects.
A command line analysis tool for residue energy contribution vectors.
Vehicle field test application support and more.
erc - High Performance Programming Language
Hardware-accelerated Vector Compute Library for .NET Containing Quality of life improvements and functionality intended for data science, graphical processing and GPGPU.
Common code library
Add a description, image, and links to the vectors topic page so that developers can more easily learn about it.
To associate your repository with the vectors topic, visit your repo's landing page and select "manage topics."