Grad school Adv Game Development project. Implemented primitive physics engine with collision detection and thrust vectoring. Further integrated use of XBOX input game controller.
windows
opengl
game-development
stl
game-2d
collision-detection
cpp11
vector-graphics
xinput
stb-image
xbox-controller
vector-math
performance-counters
doxygen-documentation
visual2017
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Updated
May 3, 2022 - C++