Volumetric light rendering of Sponza with Golang and OpenGL on Ubuntu and NVIDIA GTX 760. Keywords: Go, OpenGL, GLFW 3.0, GLTF 2.0, volumetric light, full 3D ray marching, light shafts, god rays.
golang
opengl
rendering
garbage-collection
engine3d
marching
ray
3d-graphics
volumetric-lighting
gltf2
godrays
shafts
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Updated
Mar 5, 2023 - Go