Sync Texture2D (VRChat World)
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Updated
Jun 13, 2024 - C#
Sync Texture2D (VRChat World)
VizVid - Brand new original video player frontend for VRChat, aims for flexibility.
Adapter for Plug-and-play vehicle sychnronization replacement for SaccFlightAndVehicles
Smooth, predictive synchronization for rigidbody based vehicles for VRChat worlds.
Contains a simple ScreenSpace overlay for displaying Udon performance numbers.
Powerful utilities and classes to build complex systems for VRChat using UdonSharp.
Dynamicly fit colliders to avatars humanoid armature.
Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.
A AVL tree implementation for U# based VRChat worlds.
A VRChat system that will assign a unique object to every player in the world.
日本の風呂ワールドに不可欠なギミック群
Another VRChat Airliner
Airsoft game system made for Centurion VR Survival Game Field.
This is a drag-and-drop Keypad/Passcode Prefab for VRChat using UdonSharp with extensive features
Prefab to make players follow moving colliders correctly. Effectively parents players to objects.
Simple and fancy video player for VRChat with an on-screen interface, and simplified layout.
Runtime logger for UdonSharp
Prevents FBT Heaven Moderation System and allows you to use the Admin doors [NO EAC BYPASS NEEDED]
Photo frame manager and optimizer package for Unity
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