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Somewhat *not* developing games as a job
Somewhat *not* developing games as a job
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Who am I?

  • A game programmer (currently not as a job)
  • An amateur DTMer (Just for fun, not pro)
  • A programmer (literly, as a job)
  • A noob gamer, mainly focus on rhythm games and sandbox simulation games

Programming Skills

  • C#
    • Unity3D
    • XNA (Outdated, not programming with it now)
  • TypeScript (& JavaScript)
    • Node.JS
  • Java (But I hate it)
  • C/C++ (Only for command-line/small library type gadgets)
  • Visual Basic 6/.Net (Not really using it since I learnt C#)
  • PHP (I hate it too)
  • ActionScript (Don't tell me to use this again, the Flash technology for the WWW is fading out)
  • Some other random programming languages that I'm not interested in, currently.

Music Skills

  • FL Studio
  • LMMS
  • Piano (Kind of know how to play, but not pro)
  • Harmonica
  • Melodica
  • Drum set (Learnt for fun around 1 summer holiday)

Other Skills

Have I said that I learnt Maya 10 yrs ago to build 3D model/animation too?

Github Stats Top Langs


  1. BMP-U Public

    🍌BananaBeats - Yet-another BMS rhythm game!

    C# 76 14

  2. uniterm Public

    🚧Universal Terminal Emulator, might be a great toy terminal front-end for geeks.

    TypeScript 22

  3. A middle-level editor toolkit for testing and debugging Unity behavior scripts.

    C# 4

  4. Puzzle.SVG Public

    🧩 An experiment on create self-contained jigsaw puzzle which can loads custom image written in SVG and TypeScript.

    TypeScript 3

  5. mcs2 Public

    🛰️Minecraft Server Satellite - Scans the Minecraft servers you want.

    JavaScript 11 2

  6. 🎲 Bindings of Jitterentropy Library - A Hardware RNG based on CPU timing jitter - For Node.js

    JavaScript 3

53 contributions in the last year

Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Mon Wed Fri
Activity overview

Contribution activity

August 2022

Created 2 commits in 1 repository

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