VizVid - Brand new original video player frontend for VRChat, aims for flexibility.
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Updated
Jun 8, 2024 - C#
VizVid - Brand new original video player frontend for VRChat, aims for flexibility.
Adapter for Plug-and-play vehicle sychnronization replacement for SaccFlightAndVehicles
Smooth, predictive synchronization for rigidbody based vehicles for VRChat worlds.
Contains a simple ScreenSpace overlay for displaying Udon performance numbers.
Powerful utilities and classes to build complex systems for VRChat using UdonSharp.
Dynamicly fit colliders to avatars humanoid armature.
Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit. Adapted to UdonSharp for VRChat and converted to VCC package.
A leaderboard that has sortable columns and keeps a history of all players that visited for late-joiners.
A AVL tree implementation for U# based VRChat worlds.
A VRChat system that will assign a unique object to every player in the world.
VRChat avatar and world prefab that provides a HUD system for avatars to use!
日本の風呂ワールドに不可欠なギミック群
Another VRChat Airliner
Airsoft game system made for Centurion VR Survival Game Field.
This is a drag-and-drop Keypad/Passcode Prefab for VRChat using UdonSharp with extensive features
Prefab to make players follow moving colliders correctly. Effectively parents players to objects.
Simple and fancy video player for VRChat with an on-screen interface, and simplified layout.
Runtime logger for UdonSharp
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