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Default Config Classes

tpan496 edited this page Mar 30, 2021 · 10 revisions

Assault

The Assault class is an all-purpose fighter with high mobility and a focus on Adrenaline stacks.
Left Perks: Single target damage and survivability.
Right Perks: Adrenaline stacking.

Medic

The Medic class is a durable support class that focuses on healing and buffing teammates.
Left Perks: Offensive buffs and clearing.
Right Perks: Defensive buffs.

Heavy

The Heavy class is a tank class that provides strong suppression firepower.
Left Perks: Tankiness.
Right Perks: Debuffs and special damage immunity.

Demolition

The Demolition class is a crowd-control class that can also provide high single target damage if necessary.
Left Perks: Blast damage/Single-target
Right Perks: Fire damage/Clearing

Ghost

The Ghost class is focused on bursting down single target enemies with Camouflage.
Left Perks: Suitable for Rifles like Scar/ACR that has larger mags for headshot stacking and offers more mobility.
Right Perks: Suitable for high burst damage Rifles like Barret AMR. Crouch, Camouflage, and you will deal a ridiculous amount of damage.

Survivor

The Survivor class can be played into any class to fill missing roles for the team. Survivor perks are basically a mix from existing perks.
Left Perks: Defense-oriented.
Right Perks: Offense-oriented.

Engineer

The Engineer class is a minion-centered class that deals damage through minions.
Left Perks: Generic minion build. Offers more tankiness to your minions.
Right Perks: Suicide drone build with Manhack and Kamikaze.

Berserker

The Berserker class is a melee-centered class that can be played both offensively and defensively.
Left Perks: Focus on mobility and slashing weapons.
Right Perks: Focus on tankiniess and blunt weapons.