Releases: treygilliland/PyScenes
Second Alpha Release
The second release to PyScenes brings a templates/ directory to get a better idea of how to use PyScenes.
Oh, and a major API refactoring. :)
This refactoring allows for a MUCH smoother process for creating scenes, importing modules, and a simplified way to run your game! This refactoring led to changes in examples, tests, and how the core classes are used so this release is NOT backward compatible.
Note: While more features are being added and potential core API changes are being experimented with, PyScenes will remain in alpha.
v0.1.0 Alpha
First Alpha release test for PyScenes.
This release includes the most basic of infrastructure PyScenes will provide and a working proof-of-concept Game and SceneManager classes. Basic tests and examples included with release to see basic functionality of PyScenes with more to come!
First Release
This release contains the base code for PyScenes which is pretty much just combined code from Pygame_functions by Steve Paget and the Centralized Scene Logic from Nerd Paradise (see Acknowledgements). I plan on HEAVILY modifying this code in later releases, but there is a self-contained working example in examples.