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Releases: treygilliland/PyScenes

Second Alpha Release

11 Dec 08:14
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The second release to PyScenes brings a templates/ directory to get a better idea of how to use PyScenes.
Oh, and a major API refactoring. :)

This refactoring allows for a MUCH smoother process for creating scenes, importing modules, and a simplified way to run your game! This refactoring led to changes in examples, tests, and how the core classes are used so this release is NOT backward compatible.

Note: While more features are being added and potential core API changes are being experimented with, PyScenes will remain in alpha.

v0.1.0 Alpha

18 Nov 08:50
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First Alpha release test for PyScenes.

This release includes the most basic of infrastructure PyScenes will provide and a working proof-of-concept Game and SceneManager classes. Basic tests and examples included with release to see basic functionality of PyScenes with more to come!

First Release

01 Oct 18:10
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This release contains the base code for PyScenes which is pretty much just combined code from Pygame_functions by Steve Paget and the Centralized Scene Logic from Nerd Paradise (see Acknowledgements). I plan on HEAVILY modifying this code in later releases, but there is a self-contained working example in examples.