Tech CV in english Here. Social CV in catalan Here.
- Cansat competition participation git@github.com:IgualadaSat/Cansat_2024_ground_station.git
- Ray tracing renderer in C++
- Fullstack web applications
- Retotech competition participation
- JS ray casting
- AI particle life 3D phisics engine
- 3D renderers in Java, Python and JS vanilla (no libraries)
- Minecraft 16bit shader
- Js little plataformer game called Timy's
- Jrpg made in unity called Simons History
- JS games
- Ray tracing renderer (C++ widthout libraries)
I am interested in game, AI and graphic development, however, I'm fond of networks and web development with express and js vanilla, as you can see in @IgualadaSat s repositiories. I'm open to learn as much frameworks as I need for front end development and allso for mobile. My goal is to gain expiriace in the world of development and good practices related to OOP, use of arrays and vectors and memory optimization with pointers.
- Phone number: 689 93 75 95 (please whatsapp, otherwise I might not answer)