Procedurally generated C library for Linear Algebra in 2D/3D Computer Graphics (equivalent of GLM). The goals are:
- consistent naming scheme of the functions/types/macros,
- human-readable source code despite being procedurally generated,
- minimal amount of dependencies,
Grab la.h and use it as an stb-style header-only library. For more info on such libraries see: https://github.com/nothings/stb/blob/master/docs/stb_howto.txt
For a usage example see ball.c
$ make