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This repository has been archived by the owner on Jul 5, 2020. It is now read-only.
I've been able to pass multiple numbers into a shader, and I can see how to do this with up to 4. However, I need to do an arbitrarily large number (30 today). Is there a way to do this with turbo?
The text was updated successfully, but these errors were encountered:
I've been able to pass multiple numbers into a shader, and I can see how to do this with up to 4. However, I need to do an arbitrarily large number (30 today). Is there a way to do this with turbo?
The text was updated successfully, but these errors were encountered: