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Michael Barrett edited this page Sep 11, 2015
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Patchwire exposes three main classes: Server, Client, and ClientManager.
var Server = require('patchwire').Server;
var Client = require('patchwire').Client;
var ClientManager = require('patchwire').ClientManager;
A Server accepts incoming connections, turns them into Client
s and puts them into a ClientManager
A Client sends and receives commands to and from the client application
A ClientManager contains, organizes and synchronizes Client
objects
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