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Michael Barrett edited this page Sep 11, 2015 · 9 revisions

Patchwire exposes three main classes: Server, Client, and ClientManager.

var Server = require('patchwire').Server;
var Client = require('patchwire').Client;
var ClientManager = require('patchwire').ClientManager;

A Server accepts incoming connections, turns them into Clients and puts them into a ClientManager

A Client sends and receives commands to and from the client application

A ClientManager contains, organizes and synchronizes Client objects

Class Documentation

Concepts & Systems

Client Information

Coming soon

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