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AZUL GUI

This repository contains a framework to support developing autonomous agents for the boardgame AZUL, published by Plan B Games. The game frame is forked from Michelle Blom's repository, and GUI is developed by Guang Hu and Ruihan Zhang. The code is in Python 3. This AI Agent was developed by Ting-Yu Lin, Ming Pan, and Karl Flores. Some information about the game:

Setting up the environment

Python 3 is required, and library tkinter should be installed along with python 3.

The code uses three library that required to be installed: numpy,func_timeout,tqdm, which can be done with the following command:

pip install numpy tqdm func_timeout

If have both python 2 and python 3 installed, you might need to use following command:

pip3 install numpy tqdm func_timeout

How to run it?

The code example can be run with command:

python runner.py

, which will run the game with two default players (naive_player).

A standard example to run the code would be:

python runner.py -r naive_player -b random_player -s 

To run our Agent:

python runner.py -r Artificial_Idiot.myPlayer -b random_player -s 

Other command line option can be viewed with argument: -h or --help

When a game ends, the GUI will pause to allow user selecting each states on listbox (right side of the window), and it will change accordingly. And replay file will be generated once the GUI window is closed.

For Debug purpose: Please use the Example.ipynb to start

Extra function

  • timeout limit
  • timeout warning and fail
  • replay system
  • GUI displayer (allow switch)
  • delay time setting =

class and parameters

AdvancedRunner

Runner with timelimit, timeout warnings, displayer, replay system. It returns a replay file.

ReplayRunner

Use replay file to unfold a replay

GUIGameDisplayer

GUI game displayer, you coud click items in the list box and use arrow keys to select move.

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