Template for the Wanderer engine
This was produced by following the 'Getting Started' instructions
Download or fork the template. Download the dotnet SDK. Run the following code in a console:
cd ./Game
dotnet build
dotnet run
Modify the YAML files in ./Game/Resources/ to build your game.
To get autocomplete (intellisense) working with the YAML files (highly recommended) you will need Visual Studio Code (Cross platform development environment) and the Red Hat YAML Plugin. Once these are installed you can open Wanderer.code-workspace and your Resource files should autocomplete.
The schemas for the YAML are located in ./Game/Resources/Schemas (if you have alternative tooling and need them).