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config_file.go
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/
config_file.go
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// SPDX-License-Identifier: MIT
//
// Copyright (c) 2019 GitHub Inc.
// 2022 Unikraft GmbH.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
package config
import (
"errors"
"fmt"
"io"
"os"
"path/filepath"
"runtime"
"syscall"
)
const (
KRAFTKIT_CONFIG_DIR = "KRAFTKIT_CONFIG_DIR"
XDG_CONFIG_HOME = "XDG_CONFIG_HOME"
XDG_STATE_HOME = "XDG_STATE_HOME"
XDG_DATA_HOME = "XDG_DATA_HOME"
APP_DATA = "AppData"
LOCAL_APP_DATA = "LocalAppData"
)
// Config path precedence
// 1. KRAFTKIT_CONFIG_DIR
// 2. XDG_CONFIG_HOME
// 3. AppData (windows only)
// 4. HOME
func ConfigDir() string {
var path string
if a := os.Getenv(KRAFTKIT_CONFIG_DIR); a != "" {
path = a
} else if b := os.Getenv(XDG_CONFIG_HOME); b != "" {
path = filepath.Join(b, "kraftkit")
} else if c := os.Getenv(APP_DATA); runtime.GOOS == "windows" && c != "" {
path = filepath.Join(c, "KraftKit")
} else {
d, _ := os.UserHomeDir()
path = filepath.Join(d, ".config", "kraftkit")
}
// If the path does not exist and the KRAFTKIT_CONFIG_DIR flag is not set try
// migrating config from default paths.
if !dirExists(path) && os.Getenv(KRAFTKIT_CONFIG_DIR) == "" {
_ = autoMigrateConfigDir(path)
}
return path
}
// State path precedence
// 1. XDG_STATE_HOME
// 2. LocalAppData (windows only)
// 3. HOME
func StateDir() string {
var path string
if a := os.Getenv(XDG_STATE_HOME); a != "" {
path = filepath.Join(a, "kraftkit")
} else if b := os.Getenv(LOCAL_APP_DATA); runtime.GOOS == "windows" && b != "" {
path = filepath.Join(b, "KraftKit")
} else {
c, _ := os.UserHomeDir()
path = filepath.Join(c, ".local", "state", "kraftkit")
}
// If the path does not exist try migrating state from default paths
if !dirExists(path) {
_ = autoMigrateStateDir(path)
}
return path
}
// Data path precedence
// 1. XDG_DATA_HOME
// 2. LocalAppData (windows only)
// 3. HOME
func DataDir() string {
var path string
if a := os.Getenv(XDG_DATA_HOME); a != "" {
path = filepath.Join(a, "kraftkit")
} else if b := os.Getenv(LOCAL_APP_DATA); runtime.GOOS == "windows" && b != "" {
path = filepath.Join(b, "KraftKit")
} else {
c, _ := os.UserHomeDir()
path = filepath.Join(c, ".local", "share", "kraftkit")
}
return path
}
var (
errSamePath = errors.New("same path")
errNotExist = errors.New("not exist")
)
// Check default path, os.UserHomeDir, for existing configs
// If configs exist then move them to newPath
func autoMigrateConfigDir(newPath string) error {
path, err := os.UserHomeDir()
if oldPath := filepath.Join(path, ".config", "kraftkit"); err == nil && dirExists(oldPath) {
return migrateDir(oldPath, newPath)
}
return errNotExist
}
// Check default path, os.UserHomeDir, for existing state file (state.yml)
// If state file exist then move it to newPath
func autoMigrateStateDir(newPath string) error {
path, err := os.UserHomeDir()
if oldPath := filepath.Join(path, ".config", "kraftkit"); err == nil && dirExists(oldPath) {
return migrateFile(oldPath, newPath, "state.yml")
}
return errNotExist
}
func migrateFile(oldPath, newPath, file string) error {
if oldPath == newPath {
return errSamePath
}
oldFile := filepath.Join(oldPath, file)
newFile := filepath.Join(newPath, file)
if !fileExists(oldFile) {
return errNotExist
}
_ = os.MkdirAll(filepath.Dir(newFile), 0o755)
return os.Rename(oldFile, newFile)
}
func migrateDir(oldPath, newPath string) error {
if oldPath == newPath {
return errSamePath
}
if !dirExists(oldPath) {
return errNotExist
}
_ = os.MkdirAll(filepath.Dir(newPath), 0o755)
return os.Rename(oldPath, newPath)
}
func dirExists(path string) bool {
f, err := os.Stat(path)
return err == nil && f.IsDir()
}
func fileExists(path string) bool {
f, err := os.Stat(path)
return err == nil && !f.IsDir()
}
func DefaultConfigFile() string {
return filepath.Join(ConfigDir(), "config.yaml")
}
func HomeDirPath(subdir string) (string, error) {
homeDir, err := os.UserHomeDir()
if err != nil {
return "", err
}
newPath := filepath.Join(homeDir, subdir)
return newPath, nil
}
var ReadConfigFile = func(filename string) ([]byte, error) {
f, err := os.Open(filename)
if err != nil {
return nil, pathError(err)
}
defer f.Close()
data, err := io.ReadAll(f)
if err != nil {
return nil, err
}
return data, nil
}
var WriteConfigFile = func(filename string, data []byte) error {
err := os.MkdirAll(filepath.Dir(filename), 0o771)
if err != nil {
return pathError(err)
}
cfgFile, err := os.OpenFile(filename, os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0o600) // cargo coded from setup
if err != nil {
return err
}
defer cfgFile.Close()
_, err = cfgFile.Write(data)
return err
}
var BackupConfigFile = func(filename string) error {
return os.Rename(filename, filename+".bak")
}
func pathError(err error) error {
var pathError *os.PathError
if errors.As(err, &pathError) && errors.Is(pathError.Err, syscall.ENOTDIR) {
if p := findRegularFile(pathError.Path); p != "" {
return fmt.Errorf("remove or rename regular file `%s` (must be a directory)", p)
}
}
return err
}
func findRegularFile(p string) string {
for {
if s, err := os.Stat(p); err == nil && s.Mode().IsRegular() {
return p
}
newPath := filepath.Dir(p)
if newPath == p || newPath == string(filepath.Separator) || newPath == "." {
break
}
p = newPath
}
return ""
}