dca is a command line tool that wraps ffmpeg to create opus audio data suitable for use with the Discord chat software.
If you are developing a library for use with Discord you can use this program as a way to generate the opus audio data from any standard audio file.
You can also pipe the output of this program to create a .dca file for later use.
- See Discordgo for Discord API bindings in Go.
- See the wiki for more information on the DCA1 standard.
Join #go_discordgo Discord chat channel for support.
- Stereo Audio
- 48khz Sampling Rate
- 20ms / 1920 byte audio frame size
- Bit-rates from 8 kb/s to 128 kb/s
- Optimization setting for VoIP, Audio, and Low Delay audio
dca has been tested to compile on FreeBSD 10 (Go 1.5.1), OS X 10.10, Windows 10.
Provided by Uniquoooo
# basics
sudo apt-get update
sudo apt-get install golang git gcc make pkg-config --yes
# golang
mkdir $HOME/go
echo 'export GOPATH=$HOME/go' >> ~/.bashrc
echo 'export PATH=$PATH:$GOPATH/bin' >> ~/.bashrc
source ~/.bashrc
# ffmpeg
sudo add-apt-repository ppa:kirillshkrogalev/ffmpeg-next
sudo apt-get update
sudo apt-get install ffmpeg --yes
# opus
wget http://downloads.xiph.org/releases/opus/opus-1.1.2.tar.gz
tar -zxvf opus-1.1.2.tar.gz
cd opus-1.1.2
./configure
make && sudo make install
cd ../
rm -r opus-1.1.2 opus-1.1.2.tar.gz
# install dca
go get github.com/bwmarrin/dca
Note: If Go complains that GOPATH is not defined, try run source ~/.bashrc
and then go get github.com/bwmarrin/dca
.
Provided by Axiom :) -- Very ROUGH DRAFT
Install Go for Windows
Setup gopath to some empty folder (for example, I made mine C:\gopath)
Install winbuilds (http://win-builds.org/doku.php) (handles our external dependencies for us including 64bit gcc needed to compile)
Inside of winbuilds, install gcc, its dependencies, and opus (might be under libopus). If you're really unsure, just hit process in the top right which will install everything.
Open cmd and cd into dca repository directory
Run go build
???
Profit!
Provided by iopred. First, install msys2 then install pacman
$ pacman -S mingw64/mingw-w64-x86_64-pkg-config
$ pacman -S mingw64/mingw-w64-x86_64-opusfile
$ go get github.com/bwmarrin/dca
$ go install github.com/bwmarrin/dca
Provided by Uniquoooo
This way uses Homebrew, download it from here.
$ brew install ffmpeg opus golang
$ go get github.com/bwmarrin/dca
Usage of ./dca:
-aa string
audio application can be voip, audio, or lowdelay (default "audio")
-ab int
audio encoding bitrate in kb/s can be 8 - 128 (default 64)
-ac int
audio channels (default 2)
-ar int
audio sampling rate (default 48000)
-as int
audio frame size can be 960 (20ms), 1920 (40ms), or 2880 (60ms) (default 960)
-cf string
format the cover art will be encoded with (default "jpeg")
-i string
infile (default "pipe:0")
-vol int
change audio volume (256=normal) (default 256)
You may also pass pipe pcm16 audio into dca instead of providing an input file.
See the example folder.
While contributions are always welcome - this code is in a very early and incomplete stage and massive changes, including entire re-writes, could still happen. In other words, probably not worth your time right now :)
See this chart for a feature comparison and list of other Discord API libraries.
Here is the structure of a DCA file header:
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 - JSON Size |
|---|---|---|------------------|-----------------------|---------------|
| DCA | Version Number | JSON Size | JSON Metadata |
| Magic Header with Version | signed int32 | |
Here is the structure of A DCA frame:
| 0 | 1 | 2 - Frame Size |
|---|---|----------------|
| Frame | Opus encoded |
| Size | data |
| int16 | |