You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Describe the bug
The fix for the problem when default changed and changedWithHistory events were not created introduced the bug which overrides the current change event when a change event is added to a variable after running with empty change events.
To Reproduce
Steps to reproduce the behavior:
Leave variable changed event blank and in runtime change variable value to something. Stop runtime.
Add your change event to the variable, and go into runtime again and change variable value. Check variable event, it changes to default.
Environment
OS: [Windows 10]
Unity Version [2020.3.25f1]
Version of Unity Atoms [v4.4.4]
The text was updated successfully, but these errors were encountered:
* removed ondisable method, to fix#349
* Remove _changed and _changedInstantiatedAtRuntime since they are not used anymore
Co-authored-by: Adam Ramberg <adam@mambojambostudios.com>
Describe the bug
The fix for the problem when default changed and changedWithHistory events were not created introduced the bug which overrides the current change event when a change event is added to a variable after running with empty change events.
To Reproduce
Steps to reproduce the behavior:
Environment
The text was updated successfully, but these errors were encountered: