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Setup release 5.0.0
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AlexanderVorobyov committed Jan 4, 2023
1 parent 0aa920c commit 1c9eee9
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2 changes: 1 addition & 1 deletion Packages/UGF.Module.Assets/package.json
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{
"name": "com.ugf.module.assets",
"displayName": "UGF.Module.Assets",
"version": "5.0.0-preview.2",
"version": "5.0.0",
"unity": "2022.2",
"apiCompatibility": ".NET Standard 2.1",
"description": "Module to manage assets loading.",
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14 changes: 14 additions & 0 deletions changelog.md
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Expand Up @@ -5,6 +5,20 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [5.0.0](https://github.com/unity-game-framework/ugf-module-assets/releases/tag/5.0.0) - 2023-01-04

### Release Notes

- [Milestone](https://github.com/unity-game-framework/ugf-module-assets/milestone/18?closed=1)


### Changed

- Update project ([#62](https://github.com/unity-game-framework/ugf-module-assets/issues/62))
- Update dependencies: `com.ugf.application` to `8.4.0` and `com.ugf.editortools` to `2.15.0` version.
- Update package _Unity_ version to `2022.2`.
- Add `AssetTrack.GetAsset<T>()` method to get access with casting to specific type.

## [5.0.0-preview.2](https://github.com/unity-game-framework/ugf-module-assets/releases/tag/5.0.0-preview.2) - 2022-10-30

### Release Notes
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8 changes: 4 additions & 4 deletions readme.md
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Expand Up @@ -4,14 +4,14 @@ UGF.Module.Assets

## Information

- **Version**: `5.0.0-preview.2`
- **Unity**: `2022.1`
- **Version**: `5.0.0`
- **Unity**: `2022.2`
- **API Compatibility Level**: `.NET Standard 2.1`

### Dependencies

- `com.ugf.application`: `8.3.1`
- `com.ugf.editortools`: `2.13.0`
- `com.ugf.application`: `8.4.0`
- `com.ugf.editortools`: `2.15.0`


### Description
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