Skip to content

Commit f7e65ef

Browse files
authored
Create ReleaseNotes.md
1 parent 39134de commit f7e65ef

File tree

1 file changed

+26
-0
lines changed

1 file changed

+26
-0
lines changed

ReleaseNotes.md

Lines changed: 26 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,26 @@
1+
### Velodyne Lidar Viewer For Unity v1.0 (1.3.2020)
2+
3+
First version!
4+
5+
## Initial Features
6+
- Supported devices: UltraPuck (VLP32C), Puck (VLP16)
7+
- Large pcap file streaming (stream from disk, required for +2gb pcap files, but can be used with smaller files to instantly start playback)
8+
- UDP live listener (receive data from live device connected using LAN cable)
9+
- PCAP loader (load whole file for playback)
10+
- Playback controls: Pause,Play,Rewind,Forward (not available for live stream, except pause)
11+
- DX11, CommandBuffer and Mesh - rendering modes
12+
- Special shaders with customizable options (Gradients, Rotation, Filter, Point size, View angle filter, Distance filter..)
13+
- Using Unity 2017.4.24f1 (but works on later versions also)
14+
- Supports VR (tested on Vive, Rift S, Cosmos, Quest*) *Quest only supports PCAP playback with mesh rendering.
15+
16+
## Limitations
17+
- HDRP/URP renderpipelines are not supported!
18+
19+
## Known issues
20+
- View/report issues on github : https://github.com/unitycoder/VelodyneLidarViewer/issues
21+
22+
------------------------------------------------------------------------------------------------------------------------------------------------
23+
24+
25+
### Disclaimer:
26+
VELODYNE is a trademark of Velodyne LiDAR, Inc. (not affiliated with this plugin)

0 commit comments

Comments
 (0)