OpenStreamForWriteAsync(IStorageFolder, String, CreationCollisionOption) throws Exception: System.IO.FileNotFoundException #1077
Labels
difficulty/starter 🚀
Categorizes an issue for which the difficulty level is reachable by newcomers
kind/bug
Something isn't working
platform/ios 🍎
Categorizes an issue or PR as relevant to the iOS platform
project/core-tools 🛠️
Categorizes an issue or PR as relevant to core and tools
Milestone
Current behavior
Code
await ApplicationData.Current.LocalFolder.OpenStreamForWriteAsync("foo.txt", CreationCollisionOption.ReplaceExisting)
throws:
Exception: System.IO.FileNotFoundException: Could not find file ".../Library/Developer/CoreSimulator/Devices/E86F6ABD-3120-41F6-A850-7527F82D11E2/data/Containers/Data/Application/55ACE83E-F2B2-4F7F-9001-ACA4E03801B2/Library/Data/foo.txt"
Expected behavior
Creates file foo.txt
Creates file foo.txt
How to reproduce it (as minimally and precisely as possible)
await ApplicationData.Current.LocalFolder.OpenStreamForWriteAsync("foo.txt", CreationCollisionOption.ReplaceExisting)
https://github.com/zipswich/UnoDebug
Environment
Nuget Package:
Uno.UI
Package Version(s):
1.45.0-dev.1769
Affected platform(s):
Visual Studio
Relevant plugins
Anything else we need to know?
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