Assets 3
  • Perform Edge-Bleeding upon non POT image Import
  • Fade-Out not present images drop-zone (highlight set images)
  • Import/Export Colors and Flags to a Text File
  • Allow Changing Default (New) Theme (place a file named default_body_lz.bin on the application root)

@usagirei usagirei released this Dec 30, 2016 · 3 commits to master since this release

Assets 3
  • Fixed images not being auto-resized when dropped instead of loaded from menu

  • Added Support for dropping .bin files in the Left Panel Area (Tabs)
  • Added Quick Image Toolbar in the Right Panel Area (Preview): Allows dropping of image files on their respective buttons, as well as clicking to fire the File Browser Dialog. Screen Panels are no longer drop targets
Assets 3
  • Added Rotating 3D Folder on Top Screen (Visible under "Folder" Mode)
  • Fixed #8 | Improved the pattern (Solid Color Texture) preview, should also yield correct previews and outputs now.
  • Added Shadow Positions for Folder Back Arrow and Open Software Button
  • Added a few previously missing Colors

And some core changes

@usagirei usagirei released this May 12, 2016 · 17 commits to master since this release

Assets 3
  • Added "Hidden" Game Text Mode (Hides One-Row Title Information)
Assets 4
  • Considerably Reduced Bottom Corner Idle-State Whiteout Opacity
  • Resize loaded images to next power of two when applicable (any except smdh icons)

@usagirei usagirei released this Apr 8, 2016 · 27 commits to master since this release

Assets 3
  • Open Close Split Button (Added Close)
  • Image Capture for SMDH Icon (Click and Drag the SMDH Icon Buttons)
  • Create Small SMDH Icon from Large (Arrow Buttons besides SMDH Icon)
  • Integrated CHMM2 Theme Sender (Defaults to 5 Timeout Tries)
  • Added Update-Safe Directory (UserData, won't get moved on between updates)