StructMap contains various utilities to work with Go (Golang) structmap. It was
initially used by me to convert a struct into a map[string]interface{}
. With
time I've added other utilities for structmap. It's basically a high level
package based on primitives from the reflect package. Feel free to add new
functions or improve the existing code.
go get github.com/usepzaka/structmap
Just like the standard lib strings
, bytes
and co packages, structmap
has
many global functions to manipulate or organize your struct data. Lets define
and declare a struct:
type Server struct {
Name string `json:"name,omitempty"`
ID int
Enabled bool
users []string // not exported
http.Server // embedded
}
server := &Server{
Name: "gopher",
ID: 123456,
Enabled: true,
}
// Convert a struct to a map[string]interface{}
// => {"Name":"gopher", "ID":123456, "Enabled":true}
m := structmap.Map(server)
// Convert the values of a struct to a []interface{}
// => ["gopher", 123456, true]
v := structmap.Values(server)
// Convert the names of a struct to a []string
// (see "Names methods" for more info about fields)
n := structmap.Names(server)
// Convert the values of a struct to a []*Field
// (see "Field methods" for more info about fields)
f := structmap.Fields(server)
// Return the struct name => "Server"
n := structmap.Name(server)
// Check if any field of a struct is initialized or not.
h := structmap.HasZero(server)
// Check if all fields of a struct is initialized or not.
z := structmap.IsZero(server)
// Check if server is a struct or a pointer to struct
i := structmap.IsStruct(server)
The structmap functions can be also used as independent methods by creating a new
*structmap.Struct
. This is handy if you want to have more control over the
structmap (such as retrieving a single Field).
// Create a new struct type:
s := structmap.New(server)
m := s.Map() // Get a map[string]interface{}
v := s.Values() // Get a []interface{}
f := s.Fields() // Get a []*Field
n := s.Names() // Get a []string
f := s.Field(name) // Get a *Field based on the given field name
f, ok := s.FieldOk(name) // Get a *Field based on the given field name
n := s.Name() // Get the struct name
h := s.HasZero() // Check if any field is uninitialized
z := s.IsZero() // Check if all fields are uninitialized
We can easily examine a single Field for more detail. Below you can see how we get and interact with various field methods:
s := structmap.New(server)
// Get the Field struct for the "Name" field
name := s.Field("Name")
// Get the underlying value, value => "gopher"
value := name.Value().(string)
// Set the field's value
name.Set("another gopher")
// Get the field's kind, kind => "string"
name.Kind()
// Check if the field is exported or not
if name.IsExported() {
fmt.Println("Name field is exported")
}
// Check if the value is a zero value, such as "" for string, 0 for int
if !name.IsZero() {
fmt.Println("Name is initialized")
}
// Check if the field is an anonymous (embedded) field
if !name.IsEmbedded() {
fmt.Println("Name is not an embedded field")
}
// Get the Field's tag value for tag name "json", tag value => "name,omitempty"
tagValue := name.Tag("json")
Nested structmap are supported too:
addrField := s.Field("Server").Field("Addr")
// Get the value for addr
a := addrField.Value().(string)
// Or get all fields
httpServer := s.Field("Server").Fields()
We can also get a slice of Fields from the Struct type to iterate over all fields. This is handy if you wish to examine all fields:
s := structmap.New(server)
for _, f := range s.Fields() {
fmt.Printf("field name: %+v\n", f.Name())
if f.IsExported() {
fmt.Printf("value : %+v\n", f.Value())
fmt.Printf("is zero : %+v\n", f.IsZero())
}
}