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tower defense #11

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v4nz666 opened this issue Mar 10, 2016 · 0 comments
Closed

tower defense #11

v4nz666 opened this issue Mar 10, 2016 · 0 comments
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v4nz666 commented Mar 10, 2016

make the nodes attack enemies

v4nz666 added a commit that referenced this issue Mar 11, 2016
v4nz666 added a commit that referenced this issue Mar 12, 2016
Nodes now attack enemies - #11
Enemies (and nodes!) die - #6
@v4nz666 v4nz666 modified the milestone: Done Mar 12, 2016
v4nz666 added a commit that referenced this issue Mar 12, 2016
Target prioritization #11
Split player class out from entity.. this is terrible design..
Recalculate enemy paths every so often #5
@v4nz666 v4nz666 closed this as completed Mar 12, 2016
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