Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

waves #8

Closed
v4nz666 opened this issue Mar 8, 2016 · 0 comments
Closed

waves #8

v4nz666 opened this issue Mar 8, 2016 · 0 comments
Milestone

Comments

@v4nz666
Copy link
Owner

v4nz666 commented Mar 8, 2016

basic enemy wave framework - timer, enemy list, ui updates

v4nz666 added a commit that referenced this issue Mar 9, 2016
Add basic inventory management
Add chars module
Add shroom entity and spore item
Add some hud stuff
v4nz666 added a commit that referenced this issue Mar 10, 2016
group enemies immediately on a random side of the map - #6
@v4nz666 v4nz666 modified the milestone: Done Mar 12, 2016
v4nz666 added a commit that referenced this issue Mar 13, 2016
v4nz666 added a commit that referenced this issue Mar 13, 2016
Add different enemy types - closes #6
Fill in waves somewhat - #8
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant