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Fully functional Donkey Kong inspired game, built using SDL lib

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King Donkey

A game inspired on Donkey Kong.

Concept depend on getting as fast as possible through 3 different levels and land on ending platform.

Functionalities

  • Player movement (walk, climb, jump) - easily switchable control keys
  • Barrel movement (roll, fall) - behaviour fully parameterized
  • Barrel spawner
  • Level Switch - after reaching finish object (ladder ae.)
  • Game Ending

Technology Stack

  • C++
  • Simple DirectMedia Layer library

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Fully functional Donkey Kong inspired game, built using SDL lib

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