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VIP1: PRIV_* visibility and lifetime control
Vmods can create objects using the "PRIV_" mechanism in .vcc files, but lifetime and visibility of these objects are muddled and somewhat mixed up. This VIP proposes to make lifetime and visibility of PRIV_ objects explicitly specified properties.
Presently it is not possible to create a PRIV_ which is instantiated per VMOD object.
... add more details ...
core code does not necessarily need a notion of which visibility private data of some lifetime should have within a vmod. We could add utility functions implementing an id-based lookup by example of cache_vrt_priv.c
. vmods could then use these to add another layer of indirection.
VCL_STRING
vmod_obj_priv_example(VRT_CTX, struct vmod_something_obj *o, struct vmod_priv *priv)
{
struct vmod_priv *priv_obj, *priv_all;
VRT_priv_scope(priv_obj, priv, o);
VRT_priv_scope(priv_all, priv, 0);
priv = NULL;
AN(priv_obj);
// priv_obj is now per-object
// priv_all has the same visibility as priv had before
}
Since this VIP yielded in no better alternative, at least some vmod authors have used VRT_priv_task()
with the object pointer as the id
parameter to programmatically get PRIV_TASK
scope per object.
See for example shard_param_task()
https://github.com/varnishcache/varnish-cache/blob/master/lib/libvmod_directors/vmod_shard.c#L818
The same technique works for PRIV_TOP
using VRT_priv_top()
So what is missing is per-object PRIV_VCL
and PRIV_CALL
, but an argument can be made that these are not required: Objects are per-object-PRIV_VCL
already, and PRIV_CALL
does not really seem to make much sense with objects.