A simple, fast, entity component framework.
Inertia provides a flexible design with defaults that would fit various scenarios. It uses Lmbda for component dependency injection.
The use case for such a system can be used for game development, wrapping existing game entities and more.
Note: If you do not have Gradle installed then use ./gradlew
for Unix systems or Git Bash and gradlew.bat for Windows systems in place of any 'gradle' command.
In order to build Inertia you simply need to run the gradle
command. You can find the compiled JAR file in ./inertia/build/libs
labeled 'inertia-0.1.0.jar'.
Author: connorhartley
Initially designed for Mineteria.