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Regenerate Color Cubemap #118
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After this PR is merged, I think we're ready for pushing V3.0 to FGADDON! If there are any major problems to solve until then, please yell ;) |
Checking now |
Ok, I took a look at it and here is my feedback:
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@D-ECHO I am all for it as well! But perhaps we could consider implementing the trim reference tab so that the cockpit becomes 100% functional, what do you think? |
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About the trim reference, I'll try to do this for next version, as V3.0 is scheduled for tomorrow |
Just re-checked, the cubemap should be correct (positive-y e.g. goes to right just like in the c172) |
So then the c172p is also wrong I suppose
What do you mean by that? Can we merge into FGADDON only at specific dates?? |
And well, it's not that we only can on specific days but I usually set milestones at some day every 1/2 month(s), but you're probably right, it's possible to move them, however I'm not going to have much time in the next weeks as well, so I think it's good to push version 3.0 now and care about trim afterwards, otherwise we have nothing to do for 4.0 ;) |
@D-ECHO Sorry for my delay. I took a look at this and everything is looking better. If you really want to release this into FGADDON today then go ahead and merge this PR, but I still think that we need to solve somethings related to this PR:
That's true, but once this plane is pretty much complete we could move on to another glider, perhaps the ASW28! 😉 |
About the wrong 0002.png: I've swapped left/right to make the altimeter appear on the left side, probably this leads to the problem. |
@D-ECHO did you push it yet? |
To FGADDON?
Am 25.03.2017 um 18:24 schrieb Gilberto Agostinho:
…
I've swapped left/right to make the altimeter appear on the left
side, probably this leads to the problem.
@D-ECHO <https://github.com/D-ECHO> did you push it yet?
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No, if you push the commit modifying |
You wrote:
But I don't see any modifications here yet |
@gilbertohasnofb After you said that the sides were wrong, I pushed commit 6f90e04 which swapped the sides, but a side effect seems to be the upside-down |
@D-ECHO I think there might be some issues on how FG handles these reflections to be honest. But anyway, what I was pointing out is that the instruments in the Notice how the altimeters are completely different, one having the 0 in the bottom the other on the top, the vario gauge also has different scales (one is in m/s the other in knots). From the instructor's point of view this reflection is very clear so I think we should make sure it matches the current cockpit.
Do you think you could also take a look at this, see the image in this post here #118 (comment) and look for the pink rectangle to see what I meant |
Before you guys spend way too much time on this, please remember that the
cockpit 3D model has a bunch of errors that need to be fixed.
…On 26 Mar 2017 3:59 p.m., "Gilberto Agostinho" ***@***.***> wrote:
@D-ECHO <https://github.com/D-ECHO> I think there might be some issues on
how FG handles these reflections to be honest. But anyway, what I was
pointing out is that the instruments in the 0002.png file are completely
different than the instruments in the cockpit, regardless of being upside
down or not. Take a look at the altimeter in these images, the first image
is a cropped and rotated version of 0002.png and the second is just a
screenshot:
[image: 0002]
<https://cloud.githubusercontent.com/assets/5700795/24331856/ed957af2-123c-11e7-8de1-741fcca5dd83.png>
[image: fgfs-screen-001]
<https://cloud.githubusercontent.com/assets/5700795/24331857/edbbd2f6-123c-11e7-9d17-2873a25bebe3.png>
Notice how the altimeters are completely different, one having the 0 in
the bottom the other on the top, the vario gauge also has different scales
(one is in m/s the other in knots). From the instructor's point of view
this reflection is very clear so I think we should make sure it matches the
current cockpit.
I think the hook release placard is now too far away from the lever in the
instructor cockpit. See image below.
Do you think you could also take a look at this, see the image in this
post here #118 (comment)
<#118 (comment)>
and look for the pink rectangle to see what I meant
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@viktorradnai which errors? |
@gilbertohasnofb the cockpit model has the a bunch of things that are wrong still, I've summarised them in #119. |
@gilbertohasnofb that's because some livery have special instruments (e.g. the british ones have ft/s instead of m/s) Please let's just merge this, a completely remodelled interior and fuselage is close to be finished, all things needed will be done after that. |
@D-ECHO Fine, but would you mind moving that placard, please? Pink rectangle here: #118 (comment) |
Will be done with new interior model
Am 27.03.2017 um 18:29 schrieb Gilberto Agostinho:
…
@D-ECHO <https://github.com/D-ECHO> Fine, but would you mind moving
that placard, please? Pink rectangle here: #118 (comment)
<#118 (comment)>
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Sorry for the insistence, but is it really that much trouble to move it now since we already touched this in this PR? |
Sorry @gilbertohasnofb for the resistance :P but I don't see a point in loading up a (now) deprecated interior model and changing something that will 100% sure be overridden by changes coming very soon. If you (understandably) would like to keep the master branch clean/correct, we can keep this PR open and I will push the new modelled interior into this branch (newcubemap) |
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