What's Changed
- Added server browser - finally! Find other servers hosted on Tactical Intervention Revived with a server browser
- Added create server UI - with a few options to make your server setup easier (a map cycle UI is the next priority for improving this)
- Created master server backend (powers the server browser functionality) - created servers will ping the master server to share their IP address and port. When creating a server you may mark it as hidden which will prevent your server IP from being shared with other users
- Added
--serverPort <PORT>
and--serverCfg <CFG_FILE>
CLI arguments to automatically start server when the executable starts. (example in Windows commmand line:./"Tactical Intervention Revived.exe" --serverPort 27016 --serverCfg myserver.cfg
) - Added a help link in the game installer
- Added basic Wiki documentation and a README to the repo
- Updated the loadout UI visuals, everything is a bit cleaner now
- Fixed mod priority sorting issues
- Fixed a few typos across the app
- Fixed an issue where server addresses could not be domain names, you can now connect to servers that are using a domain via DNS (e.g.
tacint.coolservers.net
) - Fixed auto updater issues - this has been a massive pain, hopefully we are near the end of the auto-update whack-a-mole
- Various other small fixes
- Removed deprecated 'Start Dedicated Server' menu option (replaced)
Full Changelog: v1.1.3...v1.2.0
(attached is a 'FB' version, this version will not receive updates and runs without requiring admin permission, this is intended only for servers to use)