Animal Run mobile game app - 6/16 – 10/17
- Adorable animals running freely in a seamlessly endless world dodging obstacles that they encounter.
- A mobile game app published on Android Google Play Store.
- Utilized Unity for object scripting, graphic interface, and animations.
- Documented, tracked code development with version-control GitHub.
- Designed graphics using Sai Paint Tool and Sarah Han made the environment with Adobe Illustrator.
- Google Play Store link.
Update 3/28/17
- Created snowball sprite
Problem:
- Not being able to use / loop snowball using obstacle generator
Assumptions:
- The snowball is moving and thereby not able to position the snowball correctly.
- Used Debug.Log, snowball is not being returned from the objectPool.
Solution:
- Resetting snowball position (did not work)
- Don't use objectPool, just generate and destroy (compensation = memory) [will try]
Update 7/12/17
- Snowball is up and working
Problem fixed by:
- instantiating and destroying the snowball at a spawning and destroying point instead of pooling it. (since snowball is not spawned as much as the pipes, memory is not used a lot)
Next update:
- Work on figuring out how a snowball wont overlap with a pipe so that way theres a way to get by.
- Make a slide control and make pipes have gaps underneath? (doesn't really solve the problem as the snowball can be spawned under as well but will make the game more challenging).
- Make a missle weapon that can destroy the snowball? Make it limited to one shot per 5 second so they only have one try?
- Work on a scoreboard such as the Google Play features (look up online).
Update 7/23/17
- Snowball jumping implemented
- Resets jumping when you jump on snowballs (giving the ability of double jump)
Next update:
- Work on a scoreboard such as the Google Play features (look up online).
Update 7/24/17
- Added Background audio
- Reworked snowball spawn positioning
- Last touches on background
- Uploaded to GooglePlay
Next update:
- Work on a scoreboard such as the Google Play features (look up online).
Update 7/26/17
- Added Achievement and leaderboard (need to be tested.. had problems with android sdk pathing)