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chore: Update to OpenJS recommended license headers, SPDX identifiers #1974

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merged 1 commit into from
Feb 28, 2024

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ibgreen
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@ibgreen ibgreen commented Feb 28, 2024

For #

Background

  • we are updating the license header comment in all vis.gl repos.
  • there is no change in license (still MIT) just standardizing the comment headers in the source code.

Change List

  • license header comments in all .ts files

@ibgreen ibgreen marked this pull request as ready for review February 28, 2024 12:06
@ibgreen ibgreen changed the title chore: Update to OpenJS recommended license, SPDX identifiers chore: Update to OpenJS recommended license headers, SPDX identifiers Feb 28, 2024
@ibgreen ibgreen merged commit c6c43df into master Feb 28, 2024
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@ibgreen ibgreen deleted the ib/license branch February 28, 2024 12:08
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@chrisgervang chrisgervang left a comment

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LGTM.

Comment on lines +301 to -304
createVertexArray(props: VertexArrayProps): VertexArray {
return new WEBGLVertexArray(this, props);
}

override createVertexArray(props: VertexArrayProps): VertexArray {
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Is it insignificant to drop override here?

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Depends on whether this is an abstract method etc. Confusingly I can't see a change in the base class that requires it, not sure why it came in, but it passed tsc and linter so should be fine.

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2 participants