Zio provides a simple, powerful, cross-platform filesystem abstraction for .NET with many built-ins filesystems.
- Compatible with
.NET 4.0
,4.5+
and the cross platform.NET Core/Standard 1.3+
- API providing all operations provided by the regular System.IO API (e.g File.Move, Directory.Delete... etc.)
- Allowing atomic filesystem operations (e.g File.Replace...)
- A simple interface abstraction
IFileSystem
- Supports for filesystem watcher through the
IFileSystem.Watch
method and theIFileSystemWatcher
interface- For all builtin filesystems (aggregates, memory...etc.)
- All paths are normalized through a lightweight uniform path struct
UPath
- Multiple built-ins filesystems:
PhysicalFileSystem
to access the physical disks, directories and folders.- With uniform paths, this filesystem on Windows is working like on a Windows Subsystem Linux (WSL), by remapping drives to mount directory (e.g path
/mnt/c/Windows
equivalent toC:\Windows
)
- With uniform paths, this filesystem on Windows is working like on a Windows Subsystem Linux (WSL), by remapping drives to mount directory (e.g path
MemoryFileSystem
to access a filesystem in memory:- Trying to be 100% compatible with a true
PhysicalFileSystem
(including exceptions) - Efficient concurrency with a per node (file or directory) locking mechanism
- A safe hierarchical locking strategy (following Unix kernel recommendations for directory locking)
- Support for
FileShare.Read
,FileShare.Write
andFileShare.ReadWrite
- Internally support for filesystem atomic operations (
File.Replace
)
- Trying to be 100% compatible with a true
- On top of these final filesystem, you can compose more complex filesystems:
AggregateFileSystem
providing a read-only filesystem aggregating multiple filesystem that offers a merged viewMountFileSystem
to mount different filesystems at a specific mount point nameSubFileSystem
to view a sub-folder of another filesystem as if it was a root/
directoryReadOnlyFileSystem
to interact safely with another filesystem in read-only mode
- Higher level API similar to
FileSystemEntry
,FileEntry
andDirectoryEntry
offering a similar API to their respectiveFileSystemInfo
,FileInfo
,DirectoryInfo
Accessing a physical filesystem:
var fs = new PhysicalFileSystem();
foreach(var dir in fs.EnumerateDirectories("/mnt/c"))
{
// ...
}
Using an in-memory filesystem:
var fs = new MemoryFileSystem();
fs.WriteAllText("/temp.txt", "This is a content");
if (fs.FileExists("/temp.txt"))
{
Console.WriteLine("The content of the file:" + fs.ReadAllText("/temp.txt"))
}
The following documentation provides more information about the API and how to use it.
The documentation is directly available as part of this repository in the /doc
folder.
Zio is available as a NuGet package:
In order to build Zio, you need to install Visual Studio 2017 with latest .NET Core
- Add support for ZipArchive (readonly, readwrite)
- Add support for Git FileSystem (readonly)
This software is released under the BSD-Clause 2 license.
The logo is File
by jeff from the Noun Project
Alexandre MUTEL aka xoofx