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Skinning対象のGameObjectが削除されるなどで、SkinnedMeshRenderer.bonesの一部がnullになっている状態でFreezeTPoseでExportを行うとTransformMapの作成に失敗する。
The text was updated successfully, but these errors were encountered:
fix normalize if bones contains null
c27848a
vrm-c#467
ousttrue
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Skinning対象のGameObjectが削除されるなどで、SkinnedMeshRenderer.bonesの一部がnullになっている状態でFreezeTPoseでExportを行うとTransformMapの作成に失敗する。
The text was updated successfully, but these errors were encountered: