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currently HUD kills only update upon player death
HUD kills should show only enemy death tally.
The text was updated successfully, but these errors were encountered:
Saurothrop script was calling Destroy() directly during the creation of the 5-wedges dying code.
Changed code to call Damage(999) to let healthscript run the destroy routine that increments enemiesKilled.
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currently HUD kills only update upon player death
HUD kills should show only enemy death tally.
The text was updated successfully, but these errors were encountered: