An abstraction layer for webRTC. Aim is to simplify the HTML5 web standard webRTC in a similar manner to socket.io w/ websockets. This project is still in an infantile stage, please send feature requests (or pulls!) to us as well as bug reports.
webRTC is a new webstandard being developed for peer-to-peer communication on the web. This means that browsers will be able to send information, without sending information through the server. Server side this will reduce load dramatically.
Currently the webRTC standard is very focused on the video & audio aspects of the project. In the future (hopefully near future!) they will begin implementing the data channel, which will allow arbitrary data to be sent peer-to-peer. For now the webRTC team is focused on stabalizing and optimizing the video and audio channels.
Unfortunately, a server (or two) will still be required for two reasons, The media for the page must be initially supplied, and the server, in conjunction with a STUN server (abstracted away by the webRTC.io library), is required to synchronize the connections.
webRTC is supported in very few browsers. We recommend either chrome from either the dev channel or the canary release. After installation, go to About://flags. Enable
Enable Media Source API on <video> elements. (this may be unnecessary)
Enable MediaStream (this may be unnecessary)
Enable PeerConnection
This is a multi-person chat room demo written using our webRTC.io library. Example Site & Repository (browser support section still applies!)
npm install webrtc.io
for absurdly detailed instruction on setting up the demo, go to the demo repo.
To run the server in debug mode, append '-debug' to the node command
<video id="local" autoplay="autoplay"></video>
<video id="remote" autoplay="autoplay"></video>
<script src="/webrtc.io.js"></script>
<script>
// note: make sure hostname available to all connecting clients
// (ie. probably not `localhost`)
rtc.connect('ws://yourserveraddress:8001');
rtc.createStream({"video": true, "audio":false}, function(stream){
// get local stream for manipulation
rtc.attachStream(stream, 'local');
});
rtc.on('add remote stream', function(stream){
// show the remote video
rtc.attachStream(stream, 'remote');
});
// more rtc callbacks are available
</script>
var webRTC = require('webrtc.io').listen(8001);
//then a bunch of callbacks are available
#webrtc.io on freenode
Copyright (C) 2012 Ben Brittain, Dennis Mårtensson, David Peter
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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