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When a new maptype is created with a maximumheight lower than 127 (i.e. for the nether), the players' heights on the map are incorrectly displayed.
Screenshot: http://pauliukonis.com/miscfiles/dunmapheightbug.png
Notice that the player's position on the map remains constant, but the rendered tiles are vertically offset.
CB#432, Dynmap 0.13
The text was updated successfully, but these errors were encountered:
Cannot reproduce, I assume this is fixed. Feel free to reopen it if the issue persists.
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When a new maptype is created with a maximumheight lower than 127 (i.e. for the nether), the players' heights on the map are incorrectly displayed.
Screenshot: http://pauliukonis.com/miscfiles/dunmapheightbug.png
Notice that the player's position on the map remains constant, but the rendered tiles are vertically offset.
CB#432, Dynmap 0.13
The text was updated successfully, but these errors were encountered: