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My mod of slua v1.1.1, with vs2013 native code debugging

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sluamod

My mod of slua v1.1.1, with vs2013 native code debugging

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  • 2024-03-24, port to vs2013
  • 2024-02-13, replace slua-standalone.dll with slua-1.1.1\Assets\Plugins\Slua_Managed csharp code
  • 2023-10-08, first sharpdevelop project backup, based on vendor/slua-standalone.1.0.67.nupkg

Run with sharpdevelop

see sluamod_sharpdevelop.sln
it copy slua.dll to output folder in project

About unmanaged code debugging

Please use vs2013 to open sluamod_vs2013.sln
Please check 'Enable native code debugging' in sluamod_vs2013 project Debug tab
see https://www.technipages.com/visual-studio-native-code-debugging
When debugging, click menu 'Debug->Exception' and enable all exceptions
make breakpoint at LuaState.cs : internal static int print(IntPtr L)

(TODO) build vc6 slua.dll

(TODO) use vc6 to open slua_vc6.dsw

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My mod of slua v1.1.1, with vs2013 native code debugging

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