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Made connect_engine::receive_from_server public
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Vultraz committed Sep 29, 2016
1 parent 75636ee commit 090f695
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion src/game_initialization/connect_engine.hpp
Expand Up @@ -102,6 +102,8 @@ class connect_engine
bool first_scenario() const { return first_scenario_; }
bool force_lock_settings() const { return force_lock_settings_; }

bool receive_from_server(config& dst) const;

private:
connect_engine(const connect_engine&) = delete;
void operator=(const connect_engine&) = delete;
Expand Down Expand Up @@ -134,7 +136,6 @@ class connect_engine

std::set<std::string>& connected_users_rw();
void send_to_server(const config& cfg) const;
bool receive_from_server(config& dst) const;
};

class side_engine
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