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Comment out an unused parameter
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Not sure if we'll need this again (perhaps to delay draws mid-action) so I'm not removing it yet.
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Vultraz committed Mar 8, 2018
1 parent b6915b2 commit 0b114ff
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/actions/vision.cpp
Expand Up @@ -322,7 +322,7 @@ bool shroud_clearer::clear_unit(const map_location &view_loc, team &view_team,
const map_location & real_loc,
const std::set<map_location>* known_units,
size_t * enemy_count, size_t * friend_count,
move_unit_spectator * spectator, bool instant)
move_unit_spectator * spectator, bool /*instant*/)
{
// Give animations a chance to progress; see bug #20324.
// TODO: ^ is this something we need to worry about now that external draw calls are removed?
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